ARGH in GTM Magazine

So you can’t get enough of ARGH?

Well we have a great news for you. We have been working to add more depth to this great bluffing game. If you want to get your hands on those cards, don’t miss the January edition of GTM magazine. In that magazine you are going to find 3 exiting promo cards for ARGH

The Spider, The Reporter Owl and The Twin Brother are making their way into this revolt against humans. We know you’ll enjoy those cards and have a great time playing ARGH.

The Spider

If you have the Spider in your team, you’ll earn 1 point for each star card (including bombs) that you have in front of you at the end of the game.

The Reporter Owl

The Reporter Owl is constantly on the look-out for interesting bits of information. When you reveal the Reporter Owl, you may look at one of the cards that were secretly discarded from each deck at the beginning of the game.

The Twin Brother

Whereas his sister would rather “lovingly squeeze” your revolutionary comrades into submission, the Twin Brother is more prone to subjecting them to his dastardly experiments. Having him in your team at the end of the game will score you -1 point. If you also manage to have his sister, score -3 points!

How To Get These Cards

If you haven't found the three promo cards for ARGH any where, and you'd really like to get your hands on them, send a self-addressed, stamped envelope to:

Dude Games
123 Distribution Way
Suite #106
Plattsburgh, NY
USA 12901

posted Feb 2, 2018 by Nick Morin

So Much To Do, So Little Time

Well, it has been quite a few months since the last update. GenCon was fantastic! FanExpo was awesome! And I've been working on a complete overhaul of this website, which is why it has been more than a little quiet here on the front page.

Of course, all that means is that we have a lot to talk about now, including a whackload of new releases in the coming months.

Bring out the soft, fluffy, revolutionary animal in you in January 2018

Coming in January 2018 is ARGH (Animals Revolt aGainst Humans), a game for 2-4 players, ages 8+, and a playing time of 15 minutes. Players embody a rebellious group of critters competing with one another to assemble the most bad-assed group of revolutionaries in their neverending struggle for freedom from the tyrannical humans.

The over-sized cards represent a wide variety furry hooligans including spies that will sell you out to the human overlords. These cards are shuffled into three decks. Each deck also contains a piece needed to manufacture a devastating bomb that will instantly win you the game if you manage to acquire at least two.

On your turn, you can do one of two things: pick a card from one of the three decks, or steal a face-down card from another player. If you choose a card from a deck, you may take a look at it and then decide to either place it in your team face-down before you, or offer it face-down to another player. If that player accepts your offer, they place the card face-up in their team, for better or for worse. If they refuse the card, you must place the offered card face-up into your team.

You may instead choose to steal a face-down card from another player without first looking at it. Either action ends your turn. If at any time a player acquires two pieces of the bomb, the game ends immediately. That player is declared the Supreme Commander of the Glorious Revolution, having assembled the Ultimate Weapon that will inevitably lead to the freedom of their ken and kin. Otherwise, play continues until one of the three decks is emptied. Finish up the turn and then flip over any face-down cards. If no one managed to acquire two pieces of the bomb, count up the points of each player's team members. The player with the most powerful group wins the game.

As you can see, the over-sized cards look absolutely great, and while the game is super easy to learn, the complexity lies in scooping up the cards you need while duping other players into picking up cards worth negative points. Each player will also have a player-aid card which is helpful in counting what cards might be left in a given deck.

... and for the low-low price of $19.99, well ... ¡Viva la Revolución!

posted Oct 11, 2017 by Alex

Magic Maze Finalist For Spiel des Jahres' 2017 Kritikerpreis

This is incredible news and everyone here at Dude Games appreciates the honour of such a prestigious nomination. To the jury members: danke vielmals!

"Alright, Alex. That's great! So how the heck can I get my hands on a copy of what might very well be the best board game on the planet?", you might ask.

Magic Maze should hit stores some time in September 2017. If you can make it to this year's GenCon, however, we'll have a bunch of copies available at the Dude Games booth (#2709).

See you all then!

posted May 15, 2017 by Alex